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Mobile Apps for Libraries: 3D Printing Resource Round Up
Author van Arnhem provides an overview of 3D technologies and their potential in libraries and library instruction, focusing on the libraries just getting started with 3D printing and 3D modeling technologies. From a more practical standpoint for most librarians new to 3D printing,
the author details sources for both finding existing 3D models as well as creating models by scanning physical objects with mobile apps. For users ready for more advanced instruction, van Arnhem explores software resources for designing and creating new 3D models. The author also shares useful
questions for assessing the usefulness of 3D technologies for the library and community and places these technologies in the wider context of information literacy and digital scholarship.
Publication date: 01 July 2015
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